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	<title>SeanBohan.com &#187; Second Life</title>
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	<link>http://www.seanbohan.com</link>
	<description>Entrepreneur, Founder, Renaissance Caveman, Heretic, Idea Guy, Crafter of Digital Stuff</description>
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		<title>MP3s from the SLCC</title>
		<link>http://www.seanbohan.com/2006/08/22/mp3s-from-the-slcc/</link>
		<comments>http://www.seanbohan.com/2006/08/22/mp3s-from-the-slcc/#comments</comments>
		<pubDate>Tue, 22 Aug 2006 04:38:53 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://www.seanbohan.com/2006/08/22/mp3s-from-the-slcc/</guid>
		<description><![CDATA[Will post all of my notes from the SLCC tomorrow. Learned a lot of lessons from working with the new camera and I will be better prepared next time Right-Mouseclick on the file to download The opening of Mitch Kapor&#8217;s presentation The closing of Mitch Kapor&#8217;s presentation The first half of Marketing and Branding in [...]]]></description>
			<content:encoded><![CDATA[<p>Will post all of my notes from the SLCC tomorrow. Learned a lot of lessons from working with the new camera and I will be better prepared next time <img src='http://www.seanbohan.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Right-Mouseclick on the file to download</p>
<p><a href="http://www.seanbohan.com/wp-content/podcasts/SLCC06_mitch_open.mp3">The opening of Mitch Kapor&#8217;s presentation</a></p>
<p><a href="http://www.seanbohan.com/wp-content/podcasts/slccc06_mitch_last.mp3">The closing of Mitch Kapor&#8217;s presentation</a></p>
<p><a href="http://www.seanbohan.com/wp-content/podcasts/slcc06_marketing_in_sl_panel.mp3">The first half of Marketing and Branding in SL</a></p>
<p><a href="http://www.seanbohan.com/wp-content/podcasts/slcc06_lindens.mp3">Phil Linden&#8217;s Presentation </a></p>
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		<title>Business and Marketing is SL</title>
		<link>http://www.seanbohan.com/2006/08/19/business-and-marketing-is-sl/</link>
		<comments>http://www.seanbohan.com/2006/08/19/business-and-marketing-is-sl/#comments</comments>
		<pubDate>Sat, 19 Aug 2006 23:07:23 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://www.seanbohan.com/2006/08/19/business-and-marketing-is-sl/</guid>
		<description><![CDATA[brand building and marketing in sl how to do it withoug harming the community building brands within sl how do you build brand trust factor huge keeping the 1 to 1 factor going forward shifting from artisan culture to the mass market culture spin martin &#8211; doesnt sell clothes, does media (machinima, redesign) only here [...]]]></description>
			<content:encoded><![CDATA[<p>brand building and marketing in sl</p>
<p>how to do it withoug harming the community</p>
<p>building brands within sl</p>
<p>how do you build brand</p>
<p>trust factor huge</p>
<p>keeping the 1 to 1 factor going forward</p>
<p>shifting from artisan culture to the mass market culture</p>
<p>spin martin &#8211; doesnt sell clothes, does media (machinima, redesign)<br />
only here a year<br />
r and r<br />
things that havent been done</p>
<p>living affects what you do</p>
<p>live shows, promoting musicians</p>
<p>spillover in the media space<br />
f<br />
fitting the vibe</p>
<p>where these brands came from</p>
<p>giff constable &#8211; esheep<br />
2 thresholds &#8211; real world brands<br />
challenges of resident businesses<br />
small business person &#8211; helped build startups</p>
<p>product design and channels you face<br />
environment is diff, but the challenges are similar</p>
<p>moof murray &#8211; makes vending machines, bubblegum, skates</p>
<p>crucial armitage<br />
crucials creations<br />
aug 29 2004 began</p>
<p>designs clothing, womens fashions, mens fashions</p>
<p>started via there.com &#8211; found it on techtv &#8211; 3d virt world &#8211; said he had to do that</p>
<p>second life &#8211; creative freedom released &#8211; no bounds</p>
<p>nothing but tried to make the best clothing with most passion he can muster</p>
<p>justin &#8211; diff b/w corp identity and mass produced consumer goods</p>
<p>crucial &#8211; trust and branding even more imp in SL<br />
not sure of what you are getting before you buy it &#8211; trust is huge &#8211; dont know what you bought until you bought it &#8211; go into a store and buy something &#8211; you know that brand -</p>
<p>BRand is a key for someone to talk to you &#8211; its your reputation, your actions</p>
<p>brand defines the qual of your work, your cs and the way you price things &#8211; build brand thru your actions</p>
<p>crucial &#8211; things dont sell immediately &#8211; word of mouth imp &#8211; doesnt sell until people see it and buy it</p>
<p>justin &#8211; dont be afraid to tell your own story &#8211; struggle is what they are buying into &#8211; dont be afraid to give away and create evangelists</p>
<p>give a little get a little</p>
<p>brand is about differentiation &#8211; cant test it &#8211; concentrate on story &#8211; amy weber and pixel dolls &#8211; still strong still understand stories</p>
<p>catherine linder &#8211; how do you evangelize in sl?</p>
<p>spin &#8211; didnt talk about it &#8211; avoided it until he understood it<br />
hard to be a brand that helps other brands</p>
<p>how many work at getting their products out there<br />
make the tie in easier</p>
<p>easy to script snark</p>
<p>justin &#8211; how important is the web presence</p>
<p>spin &#8211; huge institution &#8211; search panel and events &#8211; not avail to those outside</p>
<p>machinima is huge for brands &#8211; number of people who watch the videos is huge &#8211; clever marketing</p>
<p>xmen 3 event &#8211; power of vlogging is huge &#8211; exciting and creative</p>
<p>crucial &#8211; sponsoring the event is about getting your name out there<br />
50 hours a week or more logged in</p>
<p>moof &#8211; companies want in but dont know about it &#8211; good for dev systems</p>
<p>giff &#8211; websites with slurls to get them in</p>
<p>a lot less stuff transferabble &#8211; not as much given away</p>
<p>justin &#8211; no real idea of geo location, distribution &#8211; how do you get yoru stuff out there</p>
<p>music is good for us &#8211; branded content -</p>
<p>giff &#8211; slog &#8211; blog<br />
ask the question &#8211; do you have a single store or a mall?</p>
<p>when you first get going use a lot of malls &#8211; leverage extra eyeballs</p>
<p>aloi</p>
<p>moof &#8211; bubblegum stories</p>
<p>resell vendors for skates and stuff</p>
<p>distribution model &#8211; in 1.5k places with the vendors<br />
easiest and cheapest way to meet the new influx of people</p>
<p>catherine &#8211; what about collaboration with other business?</p>
<p>giff &#8211; tableau &#8211; some of the fav clithing makers joined forces (in demos for a while) have moved to tableay and their sim</p>
<p>only reason some products still sell isthat his stuff in others stores</p>
<p>moof &#8211; not a lot of crosselling going on<br />
prefab makers &#8211; for ex &#8211; they tend to be empty &#8211; uninviting &#8211; make it inviting like a show home &#8211; give them the ability to buy the home and furniture in one go</p>
<p>crucial &#8211; one of the reasons he built the mall is to put his own shop in there &#8211; the biggest there &#8211; best spot &#8211; and make money renting the rest of the stores &#8211; all the other vendors attract and they see his shop &#8211; thinking about from his main location<br />
cool to have a skin seller and clithing in one shop</p>
<p>spin &#8211; custom services is huge &#8211; and scripting &#8211; do the baseline and the custom &#8211; can you spread beyond your core products?</p>
<p>white label your products as well &#8211; many dont want to reinvent the wheel</p>
<p>the future and whats happening &#8211; surpised all the durannies were turning up  &#8211; came into sl and came in and bought products &#8211; harness as they are coming in &#8211; brand as a biz and not a plot of land</p>
<p>giff &#8211; some brands dont go anywhere &#8211; some are a failure<br />
malls that dont do much to bring the green dots into the store &#8211; how to market (Frog Marlowe) &#8211; didnt have games or events &#8211; critical to coming to your space</p>
<p>spin &#8211; siloing drives him bonkers<br />
giant malls of advertising<br />
frustrating to see things existing by themselves &#8211; all newbies at some point</p>
<p>how do you find talent in sl?</p>
<p>justin &#8211; need to create your own network and supply chain &#8211; its cool</p>
<p>green dots on the map are new people and tend to congregate in certain areas</p>
<p>crucial &#8211; 70% OF SALES come from green dots not the shop</p>
<p>uses classified and goes direct to the greeen dots</p>
<p>moof &#8211; gave up bringing the green dots to him &#8211; resale vendors are where the green dots are</p>
<p>very time consuming and difficult to do</p>
<p>giff &#8211; how to get partners? &#8211; carve out a niche where you start and spread from there &#8211; if there is a market that buys your stuff, try to get a read of the cust &#8211; find prods that would be oriented to the niche &#8211; warning &#8211; the most successful partnerships for friends beforehand</p>
<p>SL has business challenges &#8211; no legal sys &#8211; amazing relationships in sl, but feel we can accelerate those &#8211; be carefuls with how intense you make the partnerships</p>
<p>expect some will work out and some sep ways</p>
<p>plan how you will bring them into your land</p>
<p>plan for both</p>
<p>good and bad people everywhere &#8211; sl &#8211; trust factor &#8211; meet someone in world &#8211; no idea who they are -</p>
<p>use yor customer base as your focus group &#8211; market to them</p>
<p>crowd &#8211; within sl the pub industry is growing &#8211; as an avenue for advertising &#8211; how imp is that to building a brand to adv products</p>
<p>spin &#8211; so many diff places to put advertising in &#8211; exploding</p>
<p>justin &#8211; get into advertorial &#8211; provide content to it &#8211; not enough news &#8211; parcel knowledge out &#8211; tell story and get people halfway down the road</p>
<p>giff &#8211; how many businesses use classified or adv in snapzilla &#8211; how many buy from lookign at those ads</p>
<p>profiles are huge for marketing &#8211; in their pics</p>
<p>how many buy from forums?</p>
]]></content:encoded>
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		<item>
		<title>On the road&#8230;</title>
		<link>http://www.seanbohan.com/2006/08/17/on-the-road/</link>
		<comments>http://www.seanbohan.com/2006/08/17/on-the-road/#comments</comments>
		<pubDate>Thu, 17 Aug 2006 04:07:03 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://www.seanbohan.com/2006/08/17/on-the-road/</guid>
		<description><![CDATA[to the second life community convention in sunny San Francisco&#8230; will be liveblogging when i get there]]></description>
			<content:encoded><![CDATA[<p>to the <a href="http://slconvention.com/">second life community convention</a> in sunny San Francisco&#8230;</p>
<p>will be liveblogging when i get there</p>
]]></content:encoded>
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		<title>cool &#8211; the leading (and first?) business magazine in Second Life!</title>
		<link>http://www.seanbohan.com/2006/08/01/cool-the-leading-and-first-business-magazine-in-second-life/</link>
		<comments>http://www.seanbohan.com/2006/08/01/cool-the-leading-and-first-business-magazine-in-second-life/#comments</comments>
		<pubDate>Wed, 02 Aug 2006 02:06:41 +0000</pubDate>
		<dc:creator>Sean</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[EBusiness]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Second Life]]></category>

		<guid isPermaLink="false">http://www.seanbohan.com/2006/08/01/cool-the-leading-and-first-business-magazine-in-second-life/</guid>
		<description><![CDATA[http://www.slbusinessmag.com I am digging into Second Life more and more and found the link above today (thanks PSFK!). This team has put together a magazine for and about SL business. The topics are neat, the layout is pretty good and they even have advertisers. THe most interesting thing about the story is this: You have [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.slbusinessmag.com">http://www.slbusinessmag.com</a></p>
<p>I am digging into Second Life more and more and found the link above today (thanks <a href="http://www.psfk.com">PSFK</a>!). This team has put together a magazine for and about SL business. The topics are neat, the layout is pretty good and they even have advertisers.</p>
<p>THe most interesting thing about the story is this:</p>
<blockquote><p>You have the potential to reach for your dreams. The team of SL Business Magazine is proof of that. I am deployed in a war zone with the US Army in Afghanistan. I can escape the shattered terrain and death outside my mud and plaster building when I create an exciting and beautiful world full of friendships inside Second Life. It also allows our Creative Director in China to provide you with the stunning designs found in this issue. Our Editor in Canada can easily meet with our Copy Editor and Sales Manager in the United States. We have contributors from locations such as Australia, Germany, Japan and other global locations. So the point here is the obvious! And that is the idea behind our motto: Reaching. Connecting.</p></blockquote>
<p>This is actually really well done. I cant wait to see issue 2</p>
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